https://safirsoft.com Research shows that virtual reality, augmented reality, wearables and smart home technology are now common.

The growth rate is expected to be 42% from 2021 to 2025. Zoom / VR and AR are expected to have the fastest growth. Oscar Wang/Getty Images Not too long ago, virtual reality (VR) and augmented reality (AR) headsets, smart watches, and voice-controlled homes were the fiction of books and movies. Today, virtual reality, augmented reality, wearable devices and the smart home are still in the early stages of adoption, and they are certainly part of the "mass market," according to research shared today by International Data Corporation (IDC). The global research firm expects the hybrid market to reach $369.6 billion by the end of 2021 and $524.9 billion by 2025.

IDC is expected to have the largest growth in these three categories, thanks to AR and VR, thanks to businesses and individual consumers. IDC said the latter has a vested interest in "robust gaming solutions." Jobs make up the bulk of AR spending today, but IDC believes the market for AR headphones aimed at the general public will grow. The agency expects a compound compound growth rate of 67.9 percent from 2020 to 2025 for augmented and virtual reality, more than 10 times that of the next competitor, smart home technology (10.1 percent growth rate). IDC believes that smart home technology has the highest market value. Zoom in / IDC believes that smart home technology will have the highest market value. IDC

Smart home technology represents the most valuable market with a projected value of over $400.3 billion in 2025. The largest sellers of smart TVs, distributors, and other "network entertainment devices" are reportedly expected to reach $229 billion in 2025.

According to Adam Wright, Senior Research Analyst at IDC Smart Home and the Office Devices team, Smart Home and Office technology will be driven by services that go beyond hardware features and reliability. "At the same time, we expect you to be your earring and smartwatches for the wearable market driver for the five year period," Wright said in a statement accompanying today's statement. IDC believes that the wearable space will see the slowest growth rate among the three categories, although it is more valuable than AR and VR in both 2021 and 2025.

Image Cataloging by Oscar Wang / Getty

Research shows that virtual reality, augmented reality, wearables and smart home technology are now common.
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