Two many years after release, method traditional Star Wars: Empire at War remains being patched

Two many years after release, method traditional Star Wars: Empire at War remains being patched - Star Wars: Empire at War:

Last updated 12 month ago

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Two many years after release, method traditional Star Wars: Empire at War remains being patched



Gamers remember: Major publishers are actively working in the direction of a destiny wherein video games run inside the cloud after which disappear forever while the servers shut down quickly after. However, some developers can nonetheless display a few affection for his or her creations even after a tremendous variety of years have surpassed.

Petroglyph Games surely belongs to the latter class. Founded in 2003 by way of two former programmers of the legendary Westwood Studios, the Las Vegas-primarily based developer is often centered on making real-time strategy (RTS) games for Windows PCs. Their first sport changed into Star Wars: Empire at War, a Star Wars-themed RTS published with the aid of LucasArts in 2006 for PC and macOS.

Chronologically set among Episode III (Revenge of the Sith) and Episode IV (A New Hope), Empire at War depicts the Galactic Civil War occasions that fueled the development of the Death Star. The participant takes the position of a "galactic commander," visiting well-known regions within the Star Wars film mythology (Kashyyyk, Tatooine, Dagobah) and leading their military to victory.

In October 2006, Petroglyph released an expansion for the bottom game titled Forces of Corruption. The game lost its online multiplayer functionalities in 2014, however it was later re-launched on Steam with complete multiplayer and workshop support. The Star Wars: Empire at War Gold Pack currently to be had on Valve's market includes each the base sport and the Forces of Corruption enlargement.

Earlier in November 2023, Petroglyph launched a preservation patch for its 17-12 months-old game to offer minor computer virus fixes and optimizations. Now, the Las Vegas studio is presenting but some other upkeep patch update, with a few incredible enhancements to an vintage 3D RTS that must had been misplaced in the fogs of gaming records years ago.

The modern patch for Star Wars: Empire at War converts both the base sport and its growth from 32-bit to sixty four-bit applications, which must solve out-of-reminiscence bugs and crashes players have been experiencing. Multiplayer out-of-sync issues had been addressed as nicely, enhancing overall balance. Furthermore, the patch provides "severa" fixes aimed at addressing gameplay stability and incorrect unit conduct.

Despite being almost two decades antique, Star Wars: Empire at War still has a few unswerving fans available with hundreds of concurrent gamers logged on Steam at any given second. Multiplayer is genuinely an option, and Petroglyph's commitment to maintaining their first sport is commendable. Switching to 64-bit ought to offer some incentive for modders as well, even as a contemporary remake isn't completely out of the query. Petroglyph's today's productions include Command & Conquer Remastered Collection (2020) and The Great War: Western Front (2023).

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