After reviewing the performance of the Apple M1 Pro chip that powers the new MacBook Pro 16, and after reviewing the laptop itself, another interesting component of this laptop worth checking out is the small 120Hz LED display. So today we want to take a closer look at what Apple is doing with its all-new display. p>
As you well know, we have a lot of experience testing screens, but most of us do. It covers gaming screens, not laptop screens, so this will be a little different. We want to run some experiments and comment on how good this screen is as someone who looks at a large number of screens each year. p>
There are two versions of the new MacBook Pro and we got a 16-inch version, although the screen from the 14-inch model is very similar, it's smaller and with a different resolution. Apple calls this particular display the "Retina XDR Liquid Display," and it's a popular presentation in Apple's marketing. If you translate this literally from Apple, they give you a full HD local LCD mini-array with true HDR capability. p>
If we go into more detail, panel 16.2 How about this. The screen resolution is 3456 x 2234, which continues Apple's tradition of using non-standard resolutions in its product line. Apple doesn't reveal the exact technology used here, but it's an LCD panel that looks similar in design to IPS. The backlight packs 10,000 tiny LEDs for an impressive area density this size, allowing for a 1,000,000:1 contrast ratio and a maximum brightness of 1,600 nits in HDR mode on paper. p>
About the refresh rate, Apple offers up to 120Hz with adaptive sync, which has been renamed ProMotion, although this type of performance has been available on laptops and other monitors for years. However, combining everything is first, and the only competitors for this type of panel are the latest wave of 4K OLED panels seen on many high-end Windows laptops. p>
There is clearly one important point. Includes a slit on the screen. Apple claims this is necessary to reduce the frame size and increase the screen while keeping the webcam on top, although I'm not sure about that. The cut is quite large compared to the size of the camera and sensors and looks a bit silly. I mean, surely this could have been smaller? But at least I'm glad Apple didn't put the webcam under the screen. p>
Liquid Retina XDR ... in Apple's own words p>
I don't want to cut short, because practical use is not a big deal with the laptop. Let's take a look at the actual performance of the Liquid Retina XDR display, and here I'll start with some color performance results, as I think these are more relevant to a manufacturer-focused screen like this one. I'll talk about the answer function later.Color Space Color Performance: Apple MacBook Pro 16 XDR Display - D65-P3
CALMAN Ultimate Portrait, DeltaE Value Target: below 2.0, CCT Target: 6500K. Highest refresh rate tested with full accuracy. p>
The display of the MacBook Pro is a widescreen display that covers 99% of the DCI-P3 color space. This is a great result for any creator looking to produce content in this range. It also means full sRGB coverage, so if you're designing web content, creating SDR videos, or working with large-scale HDR videos, Apple has the tools to do just that. p>
Unfortunately, the off-limits performance isn't great, especially what's missing from Adobe RGB coverage associated with photography. With full P3 coverage, we get over 90% Adobe RGB coverage, but it's missing the green spectrum that distinguishes Adobe RGB from other color spaces, so this is a laptop for that sort of thing. inappropriate. Apple knows this too, because they don't offer Adobe RGB color profiles, while you get different P3 and Rec. Profile 709.Color space: Apple MacBook Pro 16 XDR display - Adobe RGB
. Innovative laptops Most high-end laptop screens have really good coverage of sRGB and P3. The downside is Adobe RGB coverage, and a competing screen like Samsung's OLED you get on devices like the Gigabyte Aero 15 OLED offers a wider color gamut with full Adobe RGB coverage. That's not to say the MacBook Pro's range is bad or anything, just not as wide or as versatile as I've seen it. p> Factory Calibration
Where the display is most impressive is the color calibration, and this is a big help from macOS in much better color management than Windows. The different color indexes included by default work better in macOS than in Windows, and this is one area where Windows needs to be revised a bit. p>
If you take a look at the options available on the MacBook Pro's settings screen, you'll want to find several, including Apple Display and Apple XDR Display, with a decent selection of spectral originator-focused modes like BT.709, sRGB, P3. Apple also offers True Tone and Night Shift, which may be useful for some people but ultimately impair color accuracy. You have disabled True Tone for testing. p> Default color function: Grayscale, saturation, and color checking
Apple MacDook MacBook Pro - sRGB Retina Liquid Display, Full Resolution Tested, Highest Final Portrait Image Refresh Rate CALMAN, DeltaE Value Target: Less than 2.0, CCT Target: 6500K
Suppose you see the Apple Display profile, the performance is very good by default, when viewing sRGB content in this mode , it is possible that color management is enabled in the application you are using to display content correctly and accurately. Saturate it to the full width of the P3 screen. When we look at saturation reviews, for example, we find excellent deltaE performance as well as good results in ColorChecker, especially for skin tones that are very important for correction. p>
Gray scale performed well also don't do this. The color temperature reached 6500K but came close, and the sRGB gamma was rendered flat at 2.2 instead of using the sRGB function, but these issues are minor and overall performance was very good. p>
Accordingly. You should probably put your MacBook in Apple Display mode for everyday use, as it's accurate enough for sRGB content and also lets you enjoy a wide range if needed. Performance is similar in Apple Display XDR mode as well as with SDR content, so if you want to use HDR occasionally, that's an option. p> sRGB mode: Grayscale, saturation, and color check
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If you want better color accuracy, Apple profiles may be For mobile, it is suitable for you. For example, the built-in sRGB mode is better at displaying sRGB content, with a precision equivalent to doing a full calibration yourself.
I think the reason this mode is better than the default is that it is specifically designed to display sRGB content , rather than the more general default mode, which is designed for use in multiple scenarios. Color management is tricky, and creating specific modes for each gamut is It's the best approach overall, so it's great that Apple can do this for you. p> Rec. Mode 709: Grayscale, Saturation, Color Check
I tried several other modes, here is the BT.709 mode which is great for mastering SDR video content. The resolution is excellent, not as good as sRGB mode, but it's still great for creating content while ensuring its authenticity. Apple also offers decent gamma if you need to create video content in this color space, if you need to create video content in this color space, except for a drawback in the low gamma range, with DCI-P3 mode it works fine. p>
DCI-P3 Mode: Saturation and ColorChecker
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These modes have a downside and that brightness is locked. Technically, each of these color specifications now defines the brightness level to master: sRGB 80 nits, DCI-P3 48 nits, and Rec. 709 is 100 nits — and the MacBook Pro does it right. p>
However, this limits the usefulness of these modes for displaying content, where the level of brightness of the mastery is less relevant. Your environmental conditions are more important. I want to see the brightness change, so that each of these modes remains useful for mastering, but they can also provide the best resolution for viewing other content. This improves the versatility of the screen and gives you the ability to adjust the resolution well beyond the default setting. About 520 lumens, with a variable black level. Surprisingly, the MacBook Pro seems to change the black level limit in SDR mode depending on the ambient light conditions, even when True Tone is turned off. In an illuminated room, the black area was limited to 0.02 lumens with a contrast ratio of 26000:1.SDR mode brightness (sRGB)
But when testing in a darkroom, since we usually test, it's Reducing the black area in half to about 0.01 nits, which increases the contrast ratio to nearly 50,000:1. This can be repeated continuously by covering or opening the camera and sensors in the notch. I honestly don't know why Apple controls the screen in this way, it's such a small change that everything is considered, so it should be useful for something, but we have no idea what it is. p>
In HDR mode, the brightness is impressive. There isn't much difference between constant and peak brightness, so there's no automatic brightness selector that activates after a short time to dim the screen in very bright scenes. Brightness reaches 1,670 nits at small window sizes and over 1,500 nits at 50%, before dropping down to around 1,150 nits on the solid white screen. This is noticeable, although it is associated with a corresponding increase in power consumption, so it is not always recommended to use a display with a speed of more than 1000 nits of the battery. P> HDR: Brightness vs. Window Size
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Contrast behavior in HDR compared to SDR When viewing HDR content, the LED mini-backlight sometimes turns off completely to display in black and provides an infinite contrast ratio. This is the best performance you will ever see. In more difficult situations, such as a checkerboard test or measuring light and dark areas close to each other, I measured a contrast ratio of just over 50,000:1. This is exactly where you want the performance of HDR content with a contrast ratio of 50,000:1 to be at worst. Adverbs and up to 1,000,000:1 or more in other situations. Apple follows all the performance recommendations you've heard when talking to HDR, calibration, and mastering experts. p>
< p> This feature also virtually eliminates any other LCD screen you have ever seen. On the independent screen side, it is now almost impossible to have more than a few thousand LCD areas. This limits poor contrast to around 12,000:1 for the Samsung Odyssey Neo G9 with 2,000 VA areas, or just 4,000:1 on the raster test. p>
Apple chose 5-10x. The number of zones improves the contrast ratio that can be achieved in challenging situations, and I would say that this amount of bandwidth - and area density - is at least what's needed to get the best HDR experience with an LCD panel. Even Apple's Pro Display XDR, which is pricey, can't be compared because it has a low backlight of 576 zones and was criticized at launch for its poor performance compared to professional HDR flagship screens. The MacBook Pro display will be much better for HDR content production other than its small size.
When viewing HDR content, the level of openness is very low, even in difficult situations such as watching Christmas lights or watching the stars. fields. . However, it is not completely devoid of flowers, and if you look for it, the halo effect will be visible in some situations. p>
So from one perspective, it's one of the best LCD-based HDR experiences it is. I've seen, but on the other hand, this isn't a self-lighting panel like an OLED that's completely blemish-free, and in some cases OLED still offers better HDR. Of course, OLEDs have other drawbacks, such as low brightness levels and the risk of burnout, so I can understand why Apple would choose an LCD screen instead. In addition to one complaint, the HDR experience is great, especially for laptops. p> Motion Performance
Unfortunately, the Liquid Retina XDR display used in the new MacBook Pro has one major drawback, which is motion performance. While it's nice to see Apple upgrade to 120Hz compared to the 60Hz I used before, the monitor used here doesn't have enough response time to keep up with the 120Hz refresh rate. The board is actually very, very slow, which is frustrating. p>
I was hoping to provide a full analysis of animation performance using the standard charts we use to check the screen...until when I find out my answer test tool doesn't work on macOS and even creating a chart manually with proper accuracy with all the transitions takes a whole day . p> Show increment time (0 to 255)
In the transition from full black to full white, gamma adjusted according to our current test method, the MacBook Pro screen is very slow and takes about 100 milliseconds to complete This increase. Even if we applied the incredibly generous tolerances and measured only 60% of the total transfer time, it still took 39 milliseconds to transfer, one of the worst results I've ever measured. p>
This is exacerbated by its use. Combination of IPS-like LCD technology and always-on mini-LED backlighting, the LCD and mini-LED layers must be completely changed. p> Autumn time display (0 to 255)
I've tried some other changes to varying degrees, and my MacBook Pro usually crashes. Between 20 and 40 milliseconds, although fortunately nothing too much. When you look at the UFO test results, you can see the product of these horrible reaction times: a noticeable blurring of the trails behind moving objects. Even if the panel can feel a bit soft given the average refresh rate of 120Hz, the actual sharpness during motion is horrendous, and that affects the benefit of the higher refresh rate. p> UFO Blur test Busters
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Next to the MacBook Pro we have the OLED Aero 15 panel, which has half the refresh rate at just 60Hz, but has a much faster response time. Although the MacBook Pro's screen is twice as fast in terms of refresh rate, the very slow interaction behavior limits the screen resolution to 60Hz or worse.Modern LCD screens can end this slowdown, Apple really had to experience some kind of speed boost.
Now, all Apple fans are probably sitting here angrily, because the MacBook Pro isn't a gaming laptop, and they're right, this isn't a gaming laptop.But motion performance is more than just a game, it affects things like navigating websites The web or even watching the video. Yad Dur Peszaminah Siyah. In fact, here is the story, where is the page of Namaish ke harakat mi kand, it is the case of chizai ke fast, mi kanand, mi tawanand velocity, yik jishn tari, shuffle shunde.XDR MacBook Pro in high quality content generation. Daray-Push, full-spectrum P3 ring and extra-ordinary calibration karkhanai-e-ast, with a direction-and-with-the-particles-beh-wij-gai-hi-ring polypray-pray-dakhth-hud-uh-ast-are-dakhta-ha-different-ar-a-a-l-e-m.Mac OS safirsoft.com Apple MacBook Pro XDR Retina Page The number of areas of Noor Peszeminah Mini LED 10000 Starhai Istkh As where is the view of Guldhi Ra der comparison Pa Sayer Manitorhai HDR Built in LCD Kahesh Midhad and Roshnai above usual Bali Ra'ai Mikand. The surface of the work is in the opinion of the master, the surface of the relationship of Mandan and they are in the opinion of Pekhsh, HDR, by the endazah, the café, the khob ast, the nabreen, the MacBook Pro, the high score, the view, and the video. p> Chand Nikta Bah Canar. The original weak point is the name of the movement of the Kurds. Where is the recorder, even on the LCD, with a 120 Hz watch with a Canadian car? این امر بر مناطقی از جمله مرور وب و هر کار با متن در حین پیمایش در محتوا تأثیر می گذارد، و مسیرهای تاری را می توان در طیف وسیعی از موارد استفاده، نه فقط در بازی، مشاهده کرد. به اندازه کافی بد نیست که مزایایی را که در جاهای دیگر به دست می آورید، نفی کنید، اما اپل باید برای بهینه سازی سرعت انتقال پنل های خود تلاش زیادی کند. همچنین احساس می کنم کمبود HDMI 2.1 در مک بوک پرو کمی گیج کننده است، استفاده از HDMI 2.0 برای مانیتورهای خارجی (علاوه بر Thunderbolt) کمی آزاردهنده است.
اکنون سوال نهایی مطرح می شود: آیا این بهترین است صفحه نمایش لپ تاپ تا به حال، همانطور که اپل ادعا می کند؟ این به دیدگاه شما بستگی دارد. بدیهی است که اگر یک لپتاپ با عملکرد بالا برای بازی میخرید، خیر، اما MacBook Pro به وضوح مناسب نیست و برای گیمرها مناسب نیست. اما اگر این موضوع را کنار بگذاریم و در مورد بهترین نمایشگر برای تولید محتوا و بهرهوری بپرسیم، فکر میکنیم اپل ادعای محکمی برای این تاج و تخت دارد.
تنها رقابت واقعی در حال حاضر پنلهای OLED هستند که همراه با آنها عرضه میشوند. مجموعه ای از نقاط قوت و ضعف خود چند گزینه لپتاپ mini-LED دیگر در سمت ویندوز وجود دارد، مانند صفحهای که در Acer Predator Helios 500 دریافت میکنید، اما این صفحهنمایش تنها دارای 512 منطقه است، نه 10000 منطقه در اینجا. بنابراین این نبرد بین مک بوک و OLED هایی است که در محصولاتی مانند Gigabyte Aero 15 OLED مشاهده می کنید.
دلایل استفاده از نمایشگر OLED بر روی این LCD مربوط به تجربه HDR خالص خود روشنایی آن است. شکوفایی صفر، زمان پاسخ به طور قابل توجهی سریعتر برای وضوح حرکت بهتر، و طیف رنگ گسترده تر که امکان کار دقیق در فضای رنگی Adobe RGB و همچنین P3 و Rec.709 را فراهم می کند. با این حال، معایب نیز قابل توجه است، از جمله محدودیت نرخ تجدید 60 هرتز با ارائه 4K فعلی، خطر سوختگی دائمی و روشنایی به طور قابل توجهی پایین تر. پیادهسازیهای واقعی که دیدهایم فاقد کالیبراسیونی هستند که اپل ارائه میکند.
در کل، ترجیح میدهم Liquid Retina XDR را در مکبوک پرو جدید دریافت کنم تا یک OLED، مخصوصاً برای رنگها. ایجاد محتوای دقیق، و تجربه HDR به اندازه کافی به OLED نزدیک است که می توانم شکوفایی بسیار جزئی را در مواردی ببخشم. نمیتوانم بگویم اپل با این صفحهنمایش کیلومترها جلوتر است، اما مطمئناً بسیار چشمگیر است و آن را بهترین نمایشگر برای کارهای تولیدی میدانیم.Apple MacBook Pro 14 در Amazon Apple MacBook Pro 16 در Amazon Apple MacBook Air M1 در لپتاپهای Amazon GeForce RTX 3060 در لپتاپهای Amazon Ryzen 9 5900HX در آمازون
Check out the Apple MacBook Pro XDR Retina Liquid Display