Earlier this year we reviewed the Asus ROG Swift PG32UQX, a $3000 monitor with 32-inch 4K specs and 144Hz with full HDR capability. This is one of the best HDR gaming monitors you can buy today, but it's still risky in other ways, especially for products that cost several thousand dollars. But for those who haven't spent money on two LG OLED TVs just for a gaming monitor, Asus has a screen replacement we're looking at today. ROG PG32UQ - essentially a non-X type - is the same type of monitor with a 32-inch 4K 144Hz IPS designed for high-quality gaming with features like adaptive sync and variable speed speed. Instead of offering full HDR via 1152 small regional LED backlights, Asus opted for a low-cost HDR setup that gives us DisplayHDR 600 instead of 1400.
This, along with removing the G Sync Module in favor of a regular monitor, removed $2000 off price tag.
The PG32UQ is still a high-end gaming monitor with a $1000 refund. But compared to other similar monitors on the market, this one is not too expensive, and it will definitely be more tempting than the price tag. PG32UQX's $3000 is for anyone except the long spools.
But that price tag probably wouldn't be more attractive to buy the PG32UQ.This monitor has HDMI 2.1, so you can connect it to both PCs and the latest gaming consoles and enjoy a 120+ experience Hz or full 144 Hz without a bandwidth limit.
This is one of the key features of a modern 4K Ultra HD monitor that doesn't annoyingly include the more expensive PG32UQX HDMI 2.1 Which uses select Xbox Series X and PlayStation 5. Which is kind of weird in the Asus lineup. You get two HDMI 2.1 and one DisplayPort 1.4 with DSC.Design and form factor
Overall design... well... we've seen this before. If you've seen another Asus ROG display, you know what we're looking for here. The metal 3-prong mounts look nice and are of excellent quality, then the rest of the screens are made of standard plastic in the typical ROG style of ROG gaming. There is also a large RGB LED badge on the back.
I've said before that I'm not a huge fan of Asus designs and I personally prefer a cleaner aesthetic in the back, but in the front - On the side most people actually see - It looks good. The black base creates a more neutral color palette that works better with more settings. It's still a gaming-style screen, and a lot of people obviously like it because Asus sells a lot of screens.< /p>
Stand height, tilt and swivel adjustable, however it lacks pivot support so you can't use it vertically out of the box. Use, you need a VESA base to do this. The height adjustment is fine and can probably be done at a slightly higher height, but at least you can make adjustments there. There is no doubt that the screen is well made and has a solid base.
OSD can be controlled via normal orientation switching. Navigating the menu system is very easy and Asus has included many features here, from color controls to gaming hardware like hairline, timer, sniper mode, and more. Asus is one of the most versatile brands in gaming monitors features, and the PG32UQ is no exception.
Although Asus has put this The screen at the top of the list, the 144Hz PG32UQ is actually a 155Hz display via the OSD's "Overclock" feature. We're guessing Asus will split the 155Hz performance into OC mode, as not every monitor will be able to do so consistently, and may contain Some settings and cables on a bandwidth slightly higher than the refresh rate.4K is having a problem.Our review unit seemed to work fine at 155Hz, and in the past we haven't usually had any issues with OC features, but just note that they may not work properly with All models.
Asus PG32UQ - Level 0, Level 1, Level 2 - 155Hz
With that in mind, let's test The Asus 155Hz response time performance, which includes six Overdrive modes, is referred to as the Overdrive Is variant. Level 0 is effectively inactive, Level 1 and Level 2 are exactly the same because their response time is on average slower than 10 ms, but it practically does not cause any redundancy. You probably don't want to use any of these three modes to play.
Asus PG32UQ - Level 3 - 155Hz
I think Level 3 is one of two "usable" modes. Here we have an average response time of 10.3ms, which isn't great and results in a low refresh rate, but basically no overshoot here so it can be used.Despite the somewhat slow response times, the cumulative deviation of 659 isn't too bad On average.
Asus PG32UQ - Level 4 - 155Hz
Response improves to 8.88 ms, and that's only for the duration of a small increment to bypass it. With the current cumulative deviation reduced to 624, this is the best Overdrive mode we've ever tested and is ideal for gaming at 155Hz. Unfortunately, this mode still doesn't run that fast, and it's frustrating to follow below 50, which indicates that this board may not be fast enough to run at that refresh rate.
Asus PG32UQ - Level 5 - 155Hz
Quick response. Yes, average response improves to 4.48ms, But the ghost level is excessive and inverted during gameplay is too noticeable and obvious, making the mode unusable.
Given these results, I feel that maybe Asus should have included a mode between level 4 and level 5, because we went straight from the mode Somewhat slow to a not much faster mode.Something in between these modes could create a better balance and might be desirable - perhaps this monitor should have a fully adjustable Overdrive slider?
Asus PG32UQ - Level 4 - 155 Hz, 120 Hz, 100 Hz, 85 Hz, 60 Hz
By the time we hit 60Hz, it's level 4 mode Much worse which is disappointing. The overdrive variable setting seems to go a bit too far here at 60Hz, which overheats.
Asus PG32UQ - Level 3 - 155Hz, 120Hz, 100Hz, 85Hz, 60Hz
Another alternative gas is to use Level 3 Overdrive. This mode is a little slower at the top, but consistently very low, and at 100Hz and below it actually has the least amount of cumulative aberration, indicating that it produces slightly better images. There is still a drop in performance at 60Hz, but this time it's more controllable with very little, so it's definitely better to use at 60Hz.
The question here is obviously if the PG32UQ only has an overclocking mode experience, and to be honest, I've fenced in here. Level 4 mode with a slightly higher refresh rate is a bit better but isn't as extensively optimized and ultimately not quite as fast, but has issues at 60Hz. Meanwhile, Level 3 mode is very stable, a little slower than Level 4, but it is well maintained with a low refresh rate. I'd probably go for level 3 for sync-compatible games, and it has some sort of overdrive mode, but it's not a great overdrive experience...it's complicated. At least I think this screen could be better adjusted. Compared to other monitors, the Asus PG32UQ offers disappointing response performance at its maximum refresh rate, and I dare say frankly poor performance. This is no better than the PG32UQX, which I used in my review due to its slowness and use of older IPS technology. The 32-inch GI is a direct competitor to the PG32UQ. The FI32U exceeds the most refined speeds, but adjusts faster and better than the PG32UQ.
PG32UQ despite the increased variable speed, so the average in the update range is also not impressive, the level is too low to see, but still easy to beat with products such as 27GN950 and FI32U, although That FI32U f Aqd Experience Overclocking Mode and has high levels of inverted ghosts at some refresh rates. Neither the FI32U nor the PG32UQ really delivers perfect response performance, which is very disappointing as the experience of using smaller 4K refresh panels is a step forward.
In the case of cumulative aberration, there is some positive news, because we see a better balance between response times and overexposure - and the PG32UQ leans more towards slow response, with no over-end of the spectrum. What is good to see is that by this benchmark, the PG32UQ is clearly better than the slower PG32UQX, in fact 19% better which can be seen. The non-X model is a little faster to complete the transition and does so very quickly, so it takes advantage of cumulative deviation.
Overall, however, the PG32UQ still isn't surprising, falling behind IPS panels that seem to use newer, faster technology. Again, the 27GN950, VG28UQL1A, and M28U are examples of this in a 27-inch size, so for whatever reason I haven't seen that performance in a larger 32-inch size. The closest equivalent to the GIGABYTE PG32UQ is the FI32U, and here the FI32U is somewhat better - on average 12% better - but none of these screens are quite as good as I'd expect from a modern, high-end advanced IPS screen.
The input response time is low, with processing delays of less than 1 millisecond, indicating that the maximum response time is slower than the average refresh rate and response time. The FI32U is a step forward, so it's best to get the best input latency with a 1440p 240Hz screen in this price range
The PG32UQ supports backlight exposure via ELMB-Sync, which means it can Play it with or without adaptive sync activated. When used with Adaptive Sync, this is one of the best apps I've seen from Asus, and it looks like they've done some work here to reduce the confusion that's already there. The PG32UQ still has a strong section because the panel itself is not fast enough to match the strobe, and you can't adjust the length or brightness of the strobe in this mode, but you can adjust the sharpness position. This is very useful because there is a limited range where you can get the best sharpness, in the default middle position there is much more overlap at the top and bottom of the screen.
Seeing ELMB is good, too. Sync mode is well maintained with a range of refresh rates, with no difference in resolution. The range supported here is 85 to 155 Hz, which makes perfect sense even though it doesn't have 60 Hz.
You can also use ELMB without adaptive sync, the only difference here is that it unlocks the "Resolution Level" which controls the strobe length (and thus brightness as well). Level 5 is the clearest mode with the least blur and interference, but the lightest. There is no difference in resolution between ELMB and ELMB-Sync, as ELMB at Level 5 provides essentially the same ELMB-Sync results that are good to see.
Improvements in backlighting compared to others.Asus monitors mean I would recommend buyers to at least test this feature because it can reduce motion blur in some situations and I generally describe it as moderate to good.This isn't a feature I'd recommend to everyone yet, but it's not bad in the PG32UQ and helps In offsetting some of the slow response times we've been talking about.Color Performance Color Space: Asus PG32UQ - D65-P3
Next we have color performance, the PG32UQ is a wide gamut monitor. Not only do we get 9 coverage 5% for DCI-P3, but we also cover 100% Adobe RGB color space, making this 4K monitor extremely versatile for content creators. The advantage here is that you can work on your large photos or videos, then leave them later and enjoy 4K gaming at 144Hz. That's the beauty of this type of board, which in this case offers 84% of the Rec 2020 color space coverage, more than other boards on the market and far superior to the GIGABYTE FI32U.
Default color performance
Asus PG32UQ-D65-P3 Portrait CALMAN Ultimate Tested refresh rate DeltaE Target value: less than 2.0, CCT target: 6500K
Gray scale, saturation, color check
< p> When a palette contains such a wide range of colors, this creates challenges for color performance. Calibration out of the box is pretty strong for the gray scale, has almost no white dots, and is consistently good, but it doesn't fully follow the sRGB gamma curve. But by default for normal sRGB or Rec. 709 content - which is the majority of content in most YouTube movies today - PG32UQ is very saturated. When using the monitor, it immediately becomes clear and causes a “sunburn” effect on the skin tone, the colors that should be from pink to brown go to the red zone.
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Khoshbaktaneh Bray Khridaran, PG32UQ The sRGB case, the sRGB card, the use of it, the use of which is the recommendation, the use of which is used outside the content, the content of HDR, the content of the bar, the limitations of the sentence, the control point, the lock, the strength of the lock. Miangin ColorChecker 3.58 m effective effect. Where is a complete, accurate, Nest, but it has a complete phase, with a car khob, and there are ranks in it, as it is a state of پesh, the imposition of ast.
Asus PG32UQ - D65 -P3 Clarity, Bumi Azmeyesh, High Definition, Balatrin, Balatrine, Nakh, Taza Sazi, Portrait CALMAN Ultimate, DeltaE Value Target: Zer 2.0, CCT Target: 6500K
از اینجا می توان کالیبراسیون را با استفاده از نرم افزار Calman Portrait Display انجام داد و نتایج نهایی در اکثر فضاهای رنگی عالی است. با پوشش کامل sRGB و Adobe RGB مشکلات کمی در مورد این محدوده وجود دارد ، در حالی که P3 انتهای بالای طیف رنگ را از دست می دهد ، بنابراین کامل نیست اما هنوز هم بسیار خوب است. این یکی از آن نمایشگرهایی است که با کالیبراسیون فوق العاده کار می کند و می تواند برای بهره وری استفاده شود.
هیچ مشکلی در روشنایی صفحه نمایش وجود ندارد زیرا PG32UQ قادر است 440 نیت ، بالاتر از اکثر مانیتورها و برای همه نوع استفاده در محیط داخلی کافی باشد. به حداقل روشنایی هر چند عالی نیست ، به 82 نیت می رسد ، بنابراین بهترین صفحه نمایش برای استفاده در تاریکی نیست.
نسبت کنتراست بسیار مناسبی را برای یک پنل IPS با PG32UQ ثبت کردم ، و این بدون کم نور محلی است فعال است ، که پیکربندی پیش فرض است. 1067: 1 این مانیتور را در قسمت بالایی پنل های IPS قرار می دهد ، مشابه اکثر مدل های مدرن AU Optronics و بهتر از گیگابایت FI32U. با این حال ، کنتراست به طور کلی هنوز ضعیف است ، زیرا پنل های IPS به طور کامل در سطوح سیاه توسط پانل های VA و OLED ها از بین می روند.
زوایای نمایش این صفحه نمایش مشکلی ندارند زیرا از فناوری IPS رده بالا استفاده می کند ، اگرچه واحد من از درخشندگی متوسط IPS رنج می برد. یکنواختی خوب بود ، می توانست بهتر باشد هرچند بدترین نتیجه ای که من تا به حال دیده ام نیست و اکثریت پنل در این زمینه منطقی به نظر می رسند.عملکرد HDR
در پایان آزمایش ، عملکرد HDR داریم. PG32UQ یک پانل نیمه HDR است ، زیرا دو مورد از سه معیار اصلی HDR را برآورده می کند و عملکرد تاریک محلی محدودی دارد. روشنایی بیش از 600 نیت است که همان چیزی است که ما می خواهیم ببینیم ، و پنل قادر به طیف رنگی بسیار گسترده ای است. با این حال ، ناحیه اصلی HDR کنتراست است و 16 منطقه روشنایی لبه برای HDR واقعی کافی نیست ، اگرچه در شرایط ایده آل نسبت به SDR مزایایی خواهد داشت.
روشنایی پایدار در لمس بیش از 650 نیت که متوسط است -ترتیب یک پنل HDR ، و بدیهی است که حدود نیمی از PG32UQX. روشنایی مشابه در پنجره 10 ، بنابراین PG32UQ در این سطح روشنایی به نظر می رسد. در واقع هنگام اندازه گیری روشنایی پیک و پایدار ، من هیچ تفاوتی را گزارش نکردم ، بنابراین PG32UQ نمی تواند روشنایی را برای چشمک های کوتاه نیز افزایش دهد.
کنتراست بین دو فریم عالی است ، بنابراین این نتایج را نشان نخواهم داد ، زیرا PG32UQ می تواند هنگام نمایش یک کادر مشکی ، نور پس زمینه را به طور کامل غیرفعال کند. اما اگر چیزی روی صفحه وجود داشته باشد ، پس زمینه روشن می شود و نسبت کنتراست را در سناریوهای ایده آل تا حد زیادی محدود می کند. اساساً به جای خاموش شدن کامل نور پس زمینه برای مناطقی که باید سیاه باشد ، نور پس زمینه تنها در کمترین سطح "روشن" کم می شود ، که تأثیر محدود کردن سطوح سیاه و کاهش بهترین حالت کنتراست تک فریم را به 16000 کاهش می دهد: 1 که از حداقل هدف ایده آل برای محتوای HDR بسیار کمتر است. مانیتور بازی 32 اینچی 4K 144Hz IPS ">
سپس در بدترین حالت کنتراست HDR در آزمون صفحه شطرنج عملکرد پنل اصلی را به دست می آورید زیرا روشنایی لبه ها کاملاً قادر به کم نور کردن مناطق کوچک نیست و بنابراین فقط نور پس زمینه را فعال می کند همیشه. این عملکرد به وضوح برای HDR مناسب نیست و حدود یک چهارم آنچه از PG32UQX دریافت می کنید. این بدان معناست که در بخش بزرگی از محتوای HDR که دارای مناطق پیچیده ای است که نیاز به کم نور یا روشن شدن دارند ، PG32UQ قادر به ارائه هیچ نقطه ای در نزدیکی یک تجربه HDR نیست
برای دقت HDR ، ردیابی مقیاس خاکستری برای مقادیر روشنایی کمتر متوسط است: هر چیزی که زیر 30 نیت باشد در PG32UQ نمایش داده می شود بسیار روشن است و سطح سیاه (زیر 2 نیت) نیز افزایش می یابد که به نظر می رسد تأثیر نور پس زمینه نمی تواند به اندازه کافی خود را کم نور کند اساساً 5٪ پایین منحنی صدای HDR در اکثر موارد به هیچ وجه نمی تواند در PG32UQ نمایش داده شود ، زیرا حداقل میزان روشنایی نور پس زمینه بسیار زیاد است ، که منجر به افزایش رنگ سیاه می شود. با این حال ، بیش از 30 نیت ، ردیابی روشنایی خوب است و دور 650 نیت بسیار خوب است.
دقت اشباع BT.2020 علیرغم پوشاندن مقدار زیادی از این فضای رنگی عالی نیست. P3 و Rec. 709 داخل HDR نیز کمی اشباع شده است ، مخصوصاً برای سبزها ، اما وحشتناک نیست. دوست داشتم در اینجا کمی دقت بیشتری داشته باشم زیرا نمی توان آن را کالیبره کرد ، اما با توجه به بقیه عملکرد HDR پنل این خوب است.آنچه آموختیم
Asus ROG Swift PG32UQ سومین 32 اینچی است مانیتور بازی 4K با وضوح بالا که ما آزمایش کرده ایم ، و دومی که قیمت 1000 دلار پس از Gigabyte Aorus FI32U را اشغال می کند. ما گیگابایت را نسبت به قیمت کمی ناامیدکننده می دانیم ، آن ویژگی کاملاً مشخصی را که در این کلاس قیمت انتظار داشتیم نداشت و در PG32UQ نیز چنین احساسی داریم.
در بسیاری از مناطق ایسوس delivers and it's a good gaming monitor, but it's not quite there in terms of delivering the high-end experience we want.
With the ROG Swift PG32UQ it comes mostly down to response time performance. For a monitor released in 2021, the PG32UQ has previous-gen IPS response times, failing to get near the best on offer from this panel type today. This causes a bit of ghosting, and while it does have variable overdrive – an annoying omission from the Gigabyte FI32U – it just isn’t that fast.
From our testing we can ascertain that top 27-inch 4K panels have better motion performance than any of the 32-inch variants released so far. Our hope was the PG32UQ would address this and give us top-end IPS speed at this size, but it doesn’t. And while it isn’t a super blurry display or anything like that, there’s enough of a difference to say it’s noticeably slower than the FI32U it competes against.
And that’s a shame because in most other areas performance is strong. This is a very wide gamut panel which gives it great versatility for both gaming and content creation, especially handy at 4K and at this size, yet it still has a decent sRGB mode for everyday use.
Contrast is pretty good for an IPS panel, as is brightness, and the backlight strobing mode through ELMB-Sync is improved on what Asus has been offering in the past and is going to be usable for some buyers. It also features HDMI 2.1, an embarrassing omission on the more expensive ROG PG32UQX flagship.
Would we recommend the PG32UQ? Honestly, it doesn’t have the complete feature set we desire from a high-end, $1,000 gaming monitor, but we haven’t tested any monitors with these specs that are significantly better either. Maybe one exists, but of those we’ve tested we’d actually say the PG32UQ is sitting in the number 1 spot.
Yes, it’s slower than the Gigabyte FI32U, but it’s better at most other things. It has much better gamut coverage making it much more suitable for content creation, it has better semi-HDR functionality, better native contrast and superior backlight strobing. It also gets closer to having a single overdrive mode experience, despite generally falling behind in response times. Of the two, we'd choose the PG32UQ but only at a discount, and hopefully with more testing and newer releases we’ll find a 32-inch 4K monitor that is better.Asus ROG Swift PG32UQ on Amazon LG CX 48" OLED TV on Amazon Asus ROG Swift PG32UQX on Amazon Gigabyte Aorus FI32U on Amazon LG 32GP850 on Amazon Samsung Odyssey G7 32" on Amazon HP Omen X 27 on HP Store LG 32GP850 on Amazon
Asus ROG Swift PG32UQ review: 32-inch 4K 144Hz IPS gaming monitor