Here are some of the things you will need to make the X-Series leapfrog on your Win11 PC. Like many of Microsoft's own announcements over the years, the huge reveal of Windows 11 includes a game - a special component - and at least one with great performance and the next generation in mind. p>
Read more Windows 11 is more than just a new issue for Windows 10. Arguably the biggest DirectStorage is DirectStorage, the DirectX 12 Ultimate API previously announced (and then released) as part of the Xbox Series consoles X/S. This API requires a high-speed SSD because the I/O call routes 3D graphics assets directly to the GPU and has lower average throughput than PCI 3.0 to do it quickly. Programs such as games can use it. This is not just a matter of faster loading. Instead of the 3D world being interrupted by narrow corridors, elevators, and other in-game tricks, visual elements such as distance drawing, texture diversity, and instant asset entry are possible. With this enhancement, game developers can rethink the scope of their virtual world.
Today, we learned that this API will appear as a Windows 11 version and require important hardware to change state. First, your PC needs a compatible SSD, which Microsoft describes as a “1TB or larger NVMe SSD for storing and playing games that use the standard NVM Express console driver.” However, NVMe is a protocol, not a speed rating. And while we hope this means compatibility with NVMe PCI 3.0 drives - as they are cheaper and more popular - we're still waiting for an explanation. (Both Xbox Series X/S are based on PCI 4.0 speed drives.)
Second, you need a GPU compliant with the DirectX 12 Ultimate specification. This is not to say that it is inferior to Nvidia's RTX 2000 and RTX 3000 series or AMD's RDNA 2 line.
Although the latter requires a computer, especially on systems without chips, it is in line with the performance of The next generation console. Ratchet and Clank: Rift Apart Asset Stream is the best SSD offering on both next-gen consoles at this point, picking each of the required hardware boxes above to create amazing instant loads from one world to the next when their heroes are. (The PS5 and XSX have very similar hardware, even if the APIs used in their games are different.) And in Windows 11, DirectX 12 Ultimate is likely to take advantage of other features used in Xbox Series X/S, including THAT IS THE MOST EFFICIENT WHOLESALE FEELING - The download technology is called Sampler Feedback Streaming. Auto HDR, Windows Store
Ads, the more PC owners connect their PCs to high-quality displays, especially with HDR compatibility, the higher the game side, take advantage of one of the hottest Xbox Series X Party S tricks: Auto HDR. The system relies on the Microsoft Machine Learning database to automatically pull data from the color and brightness of old programmes, so that TVs with a maximum brightness of 1000 nits and above are provided at an appropriate level. After a long period of testing this feature on older Xbox 360 X series games, I can report that the results generally look great (but can easily be disabled).
The good news is that a video game in Windows 11 may fall within the DirectX 11 API for use on this system. Unlike DirectStorage mentioned above, Auto HDR does not have hardware elements included other than "HDR Screen". It doesn't specify this, but we think it's the simplest specification of HDR-10 - which lacks the scene-to-scene metadata settings found in standards like Dolby Vision, but is a small choice for a system that automatically plays older games with bolder colors, brighter highlights and superior contrast ratios.
Today's news about the Windows Store upgrade is quite welcome, especially for those who need to use the Store to access Xbox Game Pass, but at this point, the changes don't seem to be specific. Windows 11 . Game Pass will work the same way on Windows 11 as it does on Windows 10, either requiring a PC subscription level of $10 per month or a "Game Pass Ultimate" tier of $15 per month. (The latter adds game console downloads and unlimited access to Xbox Game Streaming.) And the new executable formats play directly in the existing Windows Store, so you don't have to wait to get access to Win32 versions. Games are not by the Microsoft interface. Developers of other types of software and games don't have to wait for Microsoft to reduce its turnover, which previously dropped to 15 percent for apps and 12 percent for games earlier this year (so it's the equivalent of the Epic Games Store). slowly). p>
Running in Windows 11: DirectStorage API, Auto-HDR requires OS update