System Shock's green adaptation is given the go-ahead and made available thanks to Nightdive Studios. With any luck, System Shock's live series won't have the same problems as the original rebuild of the game.
Deadline indicates that Stephen Keck and Larry Cooperman of Nightdive will co-produce the series. The app will be broadcast exclusively on Binge, a focused gaming platform set to launch next year. Bing Content Manager Alan Ungar will be the producer.
Kick says he's always believed that direct system shock adaptation can be a great way to tell the story of Castle Station and its rogue AI. The crew into unimaginable horror. “We are so excited to see the talented Binge System Shock team come to life in a terribly new and real way,” Keck added. The System Shock suite will be part of the core Binge content and will also include a direct adaptation of the driver from Ubisoft. Binge plans to launch it in 2022 as a free streaming platform. Nightdive first demonstrated the project in 2015 and raised over $1.35 million through a successful Kickstarter campaign. Delivery was originally scheduled for December 2017, but in 2018, we noticed that the project was put on hold because its scope was too large.
Development continued once the team spent a lot of time recompiling, and by 2020, we have a new demo for testing. Another demo was given earlier this year before the start of summer, but now it's fall time and we don't have a game yet. This title is listed 'Coming Soon' on Steam.
Nightdive executives produce live set of System Shock
Grand Theft Auto: The Trilogy: The Def...