While the Epic Games Store may offer a better offer to title creators, its feature list is lackluster compared to competing Steam. Now, three years after its launch, Epic is getting a major game play: a decent achievement system.
Some Epic Store games have been successful for over a year, but this was an early release for developers on certain titles. These will remain under a new name - Developer Achievements - but developers can convert them to Epic Achievements across the new platform while maintaining player development.
New Epic Achievements for XP Users () and have four classes: Bronze, Silver, Gold and Platinum. Earn Bronze between 5 and 45 XP, Silver 50-95 XP, Gold 100-200 XP, and Platinum, which earns 1000 XP per game, awards an additional 250 XP. Sony fans consider it similar to the company's Trophy system.
There are a few games that initially support Epic Achievements, including Rocket League, Hades, Pillars of Eternity, Kena, Zombie Army 4 and Alan Wake Remastered. Supported titles have an achievement details page where users can share and track their progress. Epic achievements and improvements are also displayed in players' libraries, where they can track progress on certain challenges.
Account levels are tied to player points, so initially a little higher than status tokens, but Epic says it's adding "new social features and player rewards" that will likely use the points earned.
The platform's achievements are definitely a step in the right direction for Epic users who are striving for more Steam features. Even if it took three years for them to arrive.
Large-scale achievements will be available on the Epic Games Store next week
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