Fuzzy Mesmar, chief design officer at DICE, part of the Battlefield and Star Wars: Battlefront franchises, is leaving the company after the disastrous launch of Battlefield 2042, although he says the move has been long-planned.
VGC reported that Nail announced in an email that he intended to leave DICE for another company after Battlefront 2042 was released.
"His 'Brilliant Nail' message serves on the best design teams in Galaxy.” The amazing design work you do inspires me every day. Thank you for believing in me, I hope I am not disappointed. "It is very important for me to be here with the team while reaching this historic milestone." , prior to taking over as Head of Design at DICE in September 2019, where he has worked on games such as Star Wars Battlefront II and Battlefield V.
“While I was talking about Oscar [Gabrielson, Studio GM] I talked about plans My succession for a while - and it will be announced in due course - we decided to postpone this relationship until after the launch to stay focused - right - Nail added: "In our game we put a lot of effort. p>
Unfortunately, his latest project in DICE, Battlefield 2042, launched with a ton of problems and missing features, which quickly turned into one of the worst Steam games of the entire era rated by comments users. Over 40,000 out of 57,000 reviews for the game are negative. The game's second update released today addresses some major server issues, reduced bullet expansion, improved zoom, and more, although there are still many issues to fix. p>
The last day will be at DICE tomorrow. , November 26. His next outpost, currently unknown, will also be based in Stockholm, the capital of Sweden. p>
Be sure to check out the Battlefield 2042 CPU benchmark, which includes 128-player battles and 30 different games. GPUs run the game. p>
DICE's Chief Design Officer leaves the studio after the release of Battlefield 2042
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