Alan Wake fans were delighted to learn that the remake of the horrific survival horror game will be released on October 5. The new version was supposed to support ray tracing and HDR technology, but developer Remedy Games confirmed that will not be the case. However, it does support Nvidia DLSS.
Lighting plays an important role in Alan Wake, so the inclusion of radiation tracking and, to a lesser extent, HDR was an interesting addition. Unfortunately, Remedy Games says in common sense that adding features takes too long and diverts resources from other sensitive areas.
“We are sure the game looks great even without the ray support/HDR support,” the company said. The good news is that Alan Wake Remastered will include Nvidia DLSS support, so supported card holders can get a higher resolution if they so desire. Elsewhere, users with ultra-wide screens can play games with an aspect ratio of 21:9, although the scenes will still be 16:9. There are also a number of proprietary graphics options for the PC.
Alan Wake Remastered for PC's specs are generous, but it's a replica of an 11-year-old game:
Minimum specsCPU: i5-3340 Or equivalent with a GPU: Nvidia GeForce GTX 960 or equivalent from AMD. 2 GB RAM VRAM: 8 GB or higher OS: Win 10 64-bit
Recommended specsCPU: i7-3770 or equivalent GPU: Nvidia GeForce GTX 1060 or equivalent AMD. 4GB VRAM: 16GB OS: Win 10 64-bit
When asked why this is a new version and not a new one, Remedy said he wanted to introduce the game to a new audience rather than a full-blown reproduction. Fortunately, we know that a large number of product locations have been removed in the main game.
Alan Wake Remastered will be released on October 5 for PC, PlayStation 5, PlayStation 4, Xbox X/S and Xbox. Those playing with PS4 Pro can choose between Performance mode (60 fps) or Quality mode (4K at 30 fps). The standard PS4 is limited to 30 frames per second, while the PC has an open frame rate.
Alan Wake Remastered lacks packet tracking and HDR but supports Nvidia DLSS - check PC status
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